using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("UberTextRendering")]
	public class UberTextRendering : MonoBehaviour
	{
		public GameObject m_textMeshGameObject => method_3<GameObject>("m_textMeshGameObject");

		public UberTextRendering(IntPtr address, string className)
			: base(address, className)
		{
		}

		public UberTextRendering(IntPtr address)
			: this(address, "UberTextRendering")
		{
		}
	}
}
